🉑 Vincent Leeuw
How important is a story or setting to a game? We tried to answer that question during one of our GameDenken (Game Thinking) meetups yesterday. We concluded that in board games it serves as an introduction, to lure people into playing the game, but once playing, it falls to the background. For video games it seems to go the other way around, with the action itsef luring people in and the story keeping people hooked for the long term. Anyone else out there with thoughts about these statements?
10y, 9w
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