Dan I'm really tempted to make a wierd language for my worldbuilding thing. I can't stop thinking about the idea of a language that is half spoken and half signlanguage. Talking to someone and giving them context or other only mildly relevant information with your hands while vocalizing the important parts... Time to figure out how to do conlangs I guess haha
✨ Jacoby Super into this. I had the idea of an "aural culture" pop into my head for a campaign I cam creating and that phrase stuck with me. What would it mean for a culture to be known for its listening skills?
Dan That's a good question. This idea formed when thinking about communities living around a regular Krakatoa event but much milder. The sign language being baked into the language would be a way to hedge your bets. So in my world "aural culture" would be kids enjoying the little things like the birds, rain, wind rustling leaves. The hearing loss event would be like a coming of age thing, with those living farther away seen as weak for not 'sacrificing' hearing for fertile land.
✨ Jacoby In love with this Dan. What game is this for?
Login or register to reply
Dan Not entirely sure if it's a game or just a creative writing project as the writing is all over the place but its a somewhat fantasy world centred around a smuggler turned unwitting accomplice in a regicide. There's a dozen versions of the story because each time I get close to the details, i get choice paralysis on what to highlight or leave behind. It's a pretty broad world though since I've been using it instead of counting sheep haha.